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2017 Awesomely Asian YA Books

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As all book lovers who thrive on social media or anywhere on the internet, there’s always new books to look forward to, whether they’re a few weeks away, or even a year. While there are dozens of exciting new books to look forward to in the coming year of 2017, I wanted to feature the following books that should be on your radar when it comes to Asian YA. 

Note: This list chooses to focus on books that both feature Asian MCs and Asian authors, whether they’re #ownvoices or not, although the majority of the books listed here are #ownvoices. Those that are not #ownvoices or I am unsure about have been indicated with an asterisk. I tried to make it as comprehensive as possible, and if any titles are missing that fit the above qualifications or I made any errors, please let me know as soon as possible!

East Asia

South-East Asia

South Asia

West Asia

I hope you found some new books to add to your TBR and are excited about the upcoming releases! I, for one, cannot wait to pick these books up and am patiently counting down the days until I get a chance to read them. Stay tuned for the part 2: the non-YA edition for 2017 books, coming soon.

t h i s  p o s t  c a n  a l s o  b e  f o u n d  o n  m y  b l o g

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It’s going to be a great 2017 reading year!! And please give asianya a follow!

Source: fictasian
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As a gay kid I always knew I was different, but having dead parents made me really different. I was often mocked for being too girly, for my lack of coordination in sports, or for defending bugs from the boys who wanted to crush them. Essentially, I was bullied for being too sweet. And the minute kids got wind that my mother was killed, they liked to use that against me too.

For me, Lilo & Stitch was a sanctuary. A portrayal of an authentic family like my own. Lilo was weird and unafraid to be exactly who she was, despite the upturned noses of her peers. But there was still a sense of loneliness radiating from her that echoed feelings of my own. This relation is what lead me to get a tattoo of Lilo holding her fish, Pudge, on my leg when I worked at Disney World. Sometimes people question why I got “a cartoon” permanently etched on my body and I wonder if they ever knew what it felt like to be the loneliest kid in the world.

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Day 21: Fun

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Fun things are fun, and we’re taking a sharp 180 from the horrors of war to think about how folks in your world enjoy themselves. Sports, games, vacations, toys, whatever helps people decompress and get that dopamine machine running again.

There are plenty of factors which can determine what the prime fun things to do are for a culture. Environmental factors can play a role, where typically harsh weather pushes fun activities indoors where people mess around with games that can be played on a couch or around a table. Fair weather makes outdoor activities more enjoyable conversely. Sometimes a stressful and busy lifestyle makes the act of inactivity fun in itself such as sitting on a roof, or kicking back in the tub with a glass of wine. Then of course there’s a division of people’s preferences where those who don’t quite enjoy physical activity will gravitate towards more sedentary passtimes, while active individuals will go as far as to challenge the elements to prove their grit since sometimes the concept of overcoming a challenge is fun to the hard boiled.

I even hear some folks sit around and build worlds for fun, wild huh?

Well get playin’, and GET BUILDING!

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Day 20: Arms & Armor

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pick up your swords its time to arm the people in your world as well as protect them from danger (and/or each other).

When determining what sorts of weapons are used in your world its important to think back to the technology available in your world, what sorts of resources are available to people, then ask what the aim of that weapon is. Is it to fight in large scale combat? To hunt for food? To protect against hordes of demons pouring in through a portal to the netherworld? Each different type of utilization requires a different set of requirements including consideration of mobility, ease of use, and what sorts of defenses that this weapon has to get around.

This brings us to the other side of the coin which is armor, which helps protect against damage. This could be against the weapons that are being fielded against people, or against hostile creatures, and may even need to protect against the elements themselves since freezing to death isn’t all that much better of a way to go.

Utility in armor and weapons has a greater importance than aesthetics when your life is on the line, but wearing a tabard of your family house, or having a uniform that shows pride in your home country is still significant, especially if it helps everyone know who to not hit with a sword.

Well get stabbin’ and GET BUILDING!

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Anonymous asked:

Any advice on how to write a heist story something like oceans Eleven?

howtofightwrite answered:

Well, you can start by watching Ocean’s Eleven, and Ocean’s Eleven, and then Leverage, and then Burn Notice, and then The A-Team, and then Mission: Impossible, and then all the other heist stories like The Italian Job or Heat. Watch, read, uncover as many stories about criminals as you can from fiction to nonfiction to reading security analyst blogs. Read the spy memoirs, the thief memoirs, the fake ones and the real ones. Check out magicians, hypnotists, card tricks, and sleight of hand. Watch the making ofs and director’s commentaries looking for clues behind the thought process of these stories. The hows and the whys as you look into the research they did. Burn Notice, for example, is famous for using stunt props and technological rigs that work in real life. Like using cell phones to create cheap bugs on the go.

The worlds of criminal fiction and spy fiction rely on being able to present (or convincingly fake) a world which feels real. A heist is all about exploitation. So, you need a world with security structures to exploit. You’ve got to know how things work before you can craft a way to break them. Social engineering, hacking, and every other criminal skill is about breaking the systems in place. So, you’ve got to get a baseline for how law enforcement and security analysts work. What security systems are set up to look like. The ways we go about discouraging thieves. Better yet how people behave. Real, honest to god human behavior.

So, you know, pick somewhere in order to start your research. Get an idea of what you want write about stealing, then learn everything about the object, the museum, the city, the country, and its customs as you can.

If you’re setting a heist in a futuristic or fantasy setting then luck you, you get to make all of it up.

Learning the plot structure and conventions of the heist genre is the first step. This means watching lots and lots of heist movies, shows, and reading books. Over time, as you become better at critical analysis, you’ll begin to see specific story structures and character archetypes emerge.

The Heist Story is a genre. Like every other genre, it comes with its own structure, cliches, archetypes, plots, and genre conventions which necessitate the narrative. The better grasp you have of those, the better you’ll be at writing a heist.

For example, a heist story like Ocean’s Eleven relies on a collection of thieves rather than a single individual. The character types are as follows:

The Pointman - Your planner, strategist, team leader, and the Jack of All Trades. Can also be called the Mastermind. They’re the one who can take the place of anyone on the team should they fall through. They’re not as good as a specialist, but they’re very flexible. Narratively, he plans the cons and subs in where he’s needed.

The Faceman - Your experienced Grifter, here for all your social engineering needs. These guys talk their way in.

The Infiltrator - Your cat burglar or break-in artist. Basically, the conventional genre thief. Your Parker, Catwoman, Sam Fisher, or Solid Snake. The stealth bastards, they’re all about silent in, out, and playing acrobatic games with the lasers.

The Hacker - The electronics and demolitions specialist. Usually this is the guy in the van overseeing stuff remotely. Your Eye in the Sky. Their skill set can be split up and swapped around as necessary.

The Muscle - The one who is good at fighting. They’re combat focused characters, usually with mercenary and special forces backgrounds. Though, that’s optional.

The Wheelman - The one who handles the getaway. They’re your often overlooked transport specialists. It’s not just that they can drive, they’re skilled at getting lots of people around, figuring out how to move your valuables, and exiting hostile cities or countries undetected. They get the team in and they get them out.

For an example of these archetypes, I’m going to use Leverage. Nathan Ford, The Pointman (technically, he’s written like a Faceman). Sophie Devereaux , The Faceman. Parker, the Infiltrator. Hardison, the Hacker. Eliot, the Muscle. They all take turns being the Wheelman.

Other examples like Burn Notice: Michael Westen, the Pointman. Sam Axe, the Faceman. Fiona, the Muscle. They all take turns with explosives, Michael will invariably take all the roles during the course of the show.

Ocean’s Eleven has multiple variants of these archetypes, all broken down and mixed up.

You can mix and match these qualities into different individuals or break them apart like in Ocean’s Eleven, and more than one character can fill more than one role, but that’s the basic breakdown. For example, your hacker doesn’t need to be a guy in a van overlooking the whole security grid. One guy or girl with a cell phone can sit in the lobby of a building with an unsecured wireless network and crack the security. Welcome to the 21st century. The skills don’t necessarily need to take the specific expected shape.

What you do need is the basic breakdown:  You need someone to plan the con, you need someone to be your face or grifter, you need someone to break in, you need someone to watch the security/electronics, you need muscle to back you up, and someone’s got to cover the getaway.

These shift depending on your plan, but this is the expected lineup for a heist narrative. The first step of a heist narrative is not the plan because we don’t have one yet. We’ve got an idea. Pick your target. Maybe it’s a famous painting. Maybe it’s a casino. Maybe it’s a rare artifact from a private investor’s collection loaned to a museum for a short period of time. Maybe it’s art stolen by the Nazis during WWII. Whatever it is, figure it out.

The next step is simple. If you want the thing, you’ve got to find a way to get it. This is a big job, your standard thief won’t be able to pull it off alone. So, you gotta go recruiting. Get your team together. Make sure to establish the goals of the different members for joining. Who they are. Their pedigree. One might be an old flame or an old enemy. This is where we lay out some character driven subplots.

When everyone’s together, we’ve got to lay out the plan. Before we have a plan though, we need to establish where the object is and the issues in getting it. Why this has never been done before. So, what are the challenges? Invariably, an object worth a great deal of money will have a lot of security protecting it. Figure out what that security is, who the item belongs to, what sort of retribution do the thieves face beyond what they might expect. Lasers, pressure plates, cameras, security, other career criminals, mob bosses, the rich and powerful, whatever.

After that: How do you get it? Then you’ve got to plan the con, while taking everything into account.

Then, We prep the Con. There will be steps to take before the con can be put into place, your characters taking their positions in plain sight. Stealing whatever pieces you need to make it work. Casing the joint. Etc.

Then: Run the Con. This is the part with the actual stealing. Better known as the first attempt. Things go well, there may be a few mistakes, but things are going well and then we…

Encounter Resistance. While running the con, something goes wrong, pieces fall apart, the thieves come close to success but the object gets moved and they suddenly need a new plan. New information may pop up, it may be one of your artists was running a con of their own separate from the rest. If there’s a double cross in the works then this may be when and where it lands.

We’re ready now, so it’s time hit up: Steal the Thing, Round Two. Your characters put their new plan into play and get about thieving the object of their desire.

Lastly: The Get Away. This is the part where your thieves make for the hills with their stolen treasure. This can be short or long depending on the kind of story you’re telling and other double crosses may occur here. It could be the end of the story or the beginning of a new heist.

Heist stories are like mystery novels. They’re all about sleight of hand and misdirection. You’ve got to keep just enough information on the table to keep your audience on the hook, and just enough information off the table to surprise them later on the twist. Yet, when they go back to re-read the novel again, they’ll find the answer was there all along. They just didn’t see it coming.

If anything, learning how to write a well-done heist or a mystery or any kind of novel in this genre will teach you a lot about how to manage your foreshadowing and create superb plot twists. Like any good con, you need to lay out all the conflicting pieces where people can see them, let them draw their own conclusions, withhold the critical context, and then hit them with the whammy.

Like lots of audiences, new writers (and even some old ones) can get distracted by the shock and awe. They see they’re impressed by the conclusion, not the lay-up. If you want to write any kind of fiction, you need to learn to see past the curtain and pay attention to the critical pieces leading into an important moment rather than the moment itself.

Good writing isn’t modular, you can’t just strip out pieces and run with them because you’ll end up missing the crucial, sometimes innocuous pieces that ensured the scene worked. Like the Victorian Hand Touch, every moment between the two leads and most of their scenes with secondary players are working for that singular instance of eventual, gleeful catharsis.

If you’ve got a plot twist coming in your novel, every sentence from the second you start writing is working towards it. You start laying out your pieces, funneling in your tricks, and playing with misdirection. You may have multiple twists, to cover yourself, divert your audience, congratulate them for successfully guessing your ploy, and reassure their initial suspicions before catching them again on the upswing.

The clever writer is as much a con artist as their characters. The only difference is the target of their con is their audience. The tricks in their bag are narrative ones, and they work with the understanding that it doesn’t matter if someone guesses the end so long as they’re entertained by the journey. A great story stays entertaining long after the audience has figured out all the twists.

So, don’t get caught up in Red Herrings and frightened about not being able to outsmart other people. Tell a good story with conviction and heart about a bunch of crooks out to steal their heart’s desire.

That’s all there is to it.

-Michi

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Day 19: War

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War, what is it good for? Exciting plots of struggle and intrigue in your world probably. Today though is the consideration of how fighting is handled in your world between groups of people. Is it a formal affair with judges and rules? Is it a devestating conflict where rules disolve into the deluge of survival? What tactics are popular and which tactics are cutting edge?

This is also a good chance to dig into the military branches of your governments and decide how much importance and power they hold. Some of your civilizations may even decide their leaders based on the prestige of generals.

Also, you may consider how conflicts resolve. Are there peace treaties exchanged? burn the crops and salt the land approaches where mercy is too good for their enemies? This can determine what the stakes are for these conflicts.

No get marchin’ and GET BUILDING!

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Whether you’re excited about the idea of more diverse books and authors, more #OwnVoices stories, or more diversity in genre fiction, you know you want to see more diverse books published and more diverse authors getting the recognition they deserve. Maybe you’re a Jacqueline Woodson fan who wants more authors like her, or you’re excited about diverse characters in comic books. Publishers can feel like a monolith instead of book-loving individuals coming together, and you might not know how — or where —they’re listening. Sure, you liked a post about Pride Month reading lists, but does your favorite author know you actually read their book? And last month, you bought a book with an autistic protagonist, but then realized the representation wasn’t all that great and now you’re looking for something by an autistic author. What can you do?

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Day 18: Fashion

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Time to do a little turn on the catwalk! What do the folks in your world wear? Casual wear, work wear, ceremonial wear, professional wear, adventuring wear, uniforms, high fashion, etc. etc.

This also extends to jewelry, popular hairstyles, and even sick tats.

While there’s a lot of push to make clothes as utilitarian as possible, people have various tastes which at times are not quite as aligned with what’s sensible. What’s the most useful may not even be what’s the most comfortable.

With that, put on your building shoes and GET BUILDING!

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Filipina-British-American Immigrant

Hey everyone! I’ve been following this tumblr for a while and I love it. Not only has it addressed problematic representations of Asian people in the past, I have also learned a lot on portraying other non-Asian people of colour. I’m currently working on an alternate universe-dystopian novel where the Cold War turned “hot” but with people of colour as the main characters. I have come across novels that portray this, but it’s often from a white person’s perspective.

While I am fully Filipina by blood, I identify as a Fil-Brit-Am: born in the Philippines, lived in England for 12 years and currently live in America. Below is what I have experienced and/or observed.

Beauty Standards

Just like what some people have said on here, whiter = more attractive. In the Philippines, walk into any beauty store and you’ll instantly see tons of skin-whitening products. With women, pale skin was a beauty staple; with men, being handsome meant being “tall and dark”, but not “too dark”. In England, it was such a double standard. I went to a mainly white secondary/high school where for white girls, it was attractive to have tanned skin (the more tan = more attractive) while girls of colour were seen as the opposite. In America, you were “exotic” (my situation) or shamed.

Daily Struggles/Culture

Oh man. Balancing conservative Filipino values with those of the less conservative English was a struggle, especially going through puberty. While it was normal for my friends to hang out in the park after school everyday, date who they wanted and just get home before it was dark, my parents gave me a strict curfew (always way earlier than when my friends would go home) and pressured me to not date until finishing college. Back then, I resented my parents for what I saw as my lack of freedom. Looking back now, I understand why. We lived in a neighbourhood where crime was relatively high and during the time, it was also where a surge of immigrants from East Asia flowed into the UK. As you can imagine, our presence wasn’t welcomed. My parents were simply trying to protect me.

Dating and Relationships

For a lot of immigrants, education was THE way to progress to a more secure future. During my teenage years, my parents emphasized this with the whole “no dating until you finish college and have at least some form of a stable job”. They mellowed out after some time. In some talks with my mother, she said that my dad and her would prefer me to marry a Filipino because they would have a better understanding of our culture. However, if he is a good man, loving etc, the race wouldn’t matter. 

Food

In England, I discovered staples such as the “English breakfast”, cake with custard, scones, fish and chips, Indian curry while keeping to Filipino dishes at home (adobo, pancit anyone?). Even though I had the option to bring lunch to school, I decided to have meals from the cafeteria. Whether that was from a moment of other children thinking my lunch food was weird or I feared of being seen as different, I can’t remember. In America (with more diverse communities anyway), they’re more open to food of other cultures.

History Repeating in the Workplace

Philippines - you’ve guessed it: colonialism. From beauty standards to power, whiteness is seen as the best. Just like another poster has said, it makes me sad that Filipino culture has been eradicated through the ages and that I never got to experience it.

England and America - Having benefited from colonialism, there is a lot of colonial mentality (though subtle). From stories I’ve been told from my parents and their generation, this is common in workplaces. White people are fine working with people of colour until they hear that a person of colour is applying to be their manager. Then they suddenly have a problem (with the whole mentality of “people of colour can’t be leaders” crap). 

Identity Issues

With three cultures part of my identity, I never really knew what my identity was or even how to identify myself. I always had the feeling of “belonging everywhere and nowhere” at the same time. it was only until last year that I discovered a term for it: third culture kid (or fourth for me I guess). Third culture kids are people who have developed multiple cultures from having lived in multiple places: one from their parents’ culture, one they grew up in and the third being a combination of the two. It has helped me with my depression, as it stemmed from the fact that I had no label to call myself while everybody else seemed to. If you are like me, I would suggest the book Third Culture Kids: Growing Up Among Worlds by Ruth E. Van Reken and David C. Pollock. It helped me a lot.

Misconception/Micro-aggression/Religion

In England, discrimination was more towards the Asian community (in particular, the Muslim community despite living there for a long time). In secondary school (high school), I had the typical comments of “chink” and talking to me in a mocking Chinese accent. I remember one time when a guy asked me where I was from - I answered “Philippines” and he immediately said, “so basically Japan?” *rolls eyes* 

As I was raised Catholic, the family went to church every Sunday. After some time, due to some pressure from my mother, I became an altar server. We became pretty close to the church community. What I didn’t remember is when we first attended mass, (as my parents told me later) they had openly looked at us with disgust. This shocked me as I couldn’t imagine the church goers being so mean. Talk about “loving your neighbour”. Makes me wonder what would have happened if I didn’t become an altar server…

Things I’d like to see less of

- Asian women being portrayed as submissive, shy, petite or as the Dragon Lady

- Asian women only being seen as scientists (with the whole smart, nerdy Asian trope). What about writers? Mechanics? Musicians? Leaders even?! One of my characters is an Asian woman who is an investigative journalist.

Thing’s I’d like to see more of 

- Asian people being friends with or at least, being respectful towards non-Asian people of colour (in particular, black people). It’s my hope that my generation and the ones after ours will bridge that gap.

- That writers of colour get more representation. 

I look forward to learning more from y'all!!

Read more POC Profiles here or submit your own.

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