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Writing Antagonists

fictionwritingtips

I received an influx of antagonist questions in the past few days, so I thought I’d compile my posts on the topic. I think I might have written a few others, but I think these are the most helpful. Thanks for your questions!

Understanding Your Antagonist

I’ve been getting a lot of questions about how to make an antagonist realistic/relatable without excusing their bad behavior. Many of the questions are afraid that giving the antagonist back story is a poor way to give the villain a “pass” for all the terrible things they’ve done.  I’ve previously posted about antagonists and how you should focus on making them as real as your protagonist, which explains you need to develop their back story just as much as you would any other character. Here are a few tips that should help:

If you’re having trouble developing your antagonist, try to think about the story from their point-of-view.

For the most part, making your antagonist evil for no reason doesn’t make any sense. There’s usually a reason, even if it’s not 100% exposed to your readers. Everyone in your story should have a motive, just like they would in real life. Your antagonist thinks he is the main character. Your antagonist thinks he’s doing the RIGHT thing. Very rarely do villains with no motive work out or feel realistic (I know they have, but it’s a very hard thing to pull off). In the mind of your antagonist, your main character is stopping them from accomplishing their goals.

Discussing your antagonist’s bad childhood is not the same as trying to give him a “pass” for his evil ways. 

You just need to find a way to interweave his back story without it feeling forced. If you say “He was abused as a child and that’s why he treats other people so badly”, your story will feel flat. Finding a way to show that information instead of telling it is very important. You don’t need to flat out say why the antagonist is so bad, but you should help the readers come to their own conclusions. For example, maybe your antagonist becomes furious when someone mentions something about their father. The readers will be able to infer that there’s been some sort of issue between the antagonist and their father and we might start to understand the source of their rage.

Like I mentioned before, developing a realistic past for your antagonist is the same as developing any other character. 

Your main character has to have flaws and their flaws need to come from somewhere. I would suggest doing some research on real life serial killers and see what sort of places they came from. Sometimes it’s impossible to tell why people snapped, but there are usually some clues or some build up from that person’s past. You’ll get ideas for your own antagonist.

In order to make it seem like you’re not excusing what your antagonist has done, you need to remind the audience about free-will. 

If your antagonist has a past that seems like he was driven into doing evil deeds, there needs to be actions your antagonist has done while making his own decisions. Your readers need a way to understand that your antagonist is capable of making his own choices and can also stop what he or she is doing. Having a sympathetic antagonist is not a bad thing, but you need to make sure your readers relate more with your protagonist. Your readers should usually want your protagonist to come out on top.

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Why Bad Characters Aren’t Always Bad

This is a follow-up to my Why Good Characters Aren’t Always Good post, but this time I’m going to focus more on antagonists than protagonists. I previously talked about the differences between writing a strong character (well-written, developed, interesting) and writing a morally strong character. This time I’m going to talk about writing a strong antagonist that might also have strong morals. It’s important to remember that your antagonist will not always be wrong; they are just someone who opposes your protagonist.

Your antagonist won’t always do the wrong thing

Just like your protagonist won’t always do the right thing, your antagonist isn’t always trying to destroy the world. In fact, your antagonist might actually do the right thing every once in a while and they might be the one with all the right ideas. They might decide to save your protagonist, even if they don’t necessarily agree with what they’re doing. They might even side with your protagonists on some issues. The antagonist doesn’t always have to be out to completely destroy your protagonist, so keep that in mind. Take time to discover their motivations and how it will fit into your story.

Good vs. Good is an interesting way to think about characters

If you want to write an interesting story, think of your character conflict as good vs. good. Your protagonist thinks they are doing the right thing, but so does your antagonist in most cases. I know there have been cases when the antagonist is just an awful person, but most of the time they do think what they’re doing is necessary. If we find reasons to side with both your protagonist and antagonist, your story becomes very fascinating. Consider that both characters believe they are in the right.

Your antagonist might have the best intentions in mind

You protagonist is only the protagonist because it’s the character your story is focusing on. They’re the main character of your novel and the one we’re told to care about more. However, that doesn’t mean your protagonist is making all the right decisions and what they say goes. Your antagonist might also have the best intentions in mind. Some of the best stories are when your protagonist realizes that they might not have been making the best decisions OR when they see themselves in the antagonist. Remember, your antagonist might think they’re doing the right thing and they might intend to do something good.

It’s possible for your antagonist to care about your protagonist

Your antagonist and protagonist do not have to hate each other. As I mentioned before, your protagonist does not have to be the good one and your antagonist doesn’t have to be the evil one. They just oppose each other in some way. Usually whatever they want they can’t have unless the other one fails. This doesn’t mean that your antagonist can’t care about what happens to the protagonist. Stories become more interesting when the protagonist and antagonist have a relationship that goes beyond hating each other.

This post is intended to help you switch up how you look at antagonists, so hopefully you can explore this in your writing. Antagonists and protagonists come in many shapes and forms, so don’t always think one has to be “good” and one has to be “evil”. I usually think of the “wrong” character as the one who doesn’t change or develop throughout your story despite the information presented to them and the experiences they go through. Figure out what works for your novel and what helps make the plot most interesting/exciting.

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Reasons Why Your Antagonist is the Antagonist

Any antagonist or villain that doesn’t have a reason for being the antagonist will come off as a flat character. Even if you know as the writer why a character is doing something, you need to find ways to explain it to your readers. When you reveal this information is up to you, but you need to do it at some point to make your characters relatable and believable. Here are a few things that might explain why your antagonist is the antagonist:

Family behavior

Looking at your antagonist’s background is always a great way to explain why they are the way they are. Think about how your character’s parents had treated them in the past. Maybe their father was busy at work and didn’t have time for your antagonist. Maybe their mother left the family or never wanted a child. Though these particular situations do not make people “evil” or “bad”, they do help shape your character. Build the individual situations of your characters and use them to help explain why your character turned out the way they did.

Again, family behavior doesn’t always negatively affect a person and turn them into something bad, but it might have an impact on your character. Try to only include information about this behavior if it has helped develop your character in some way. Or consider the reverse. Family behavior like a mother being too caring or suffocating might have caused a character to act out. There are so many ways to do it!

Personal background

Outside of family behavior, your antagonist might have had some bad things happen to them.  Maybe they were bullied when they were younger or there’s something they wanted badly that they never got. Looking into your antagonist’s personal background will help you understand a lot about your character. Were they constantly made fun of? Did they witness something violent that helped shaped them as an adult? If a character has felt weak at certain times in their life, they might want some control over other people.  Consider these factors.

Mob mentality

An antagonist might be an antagonist simply because they got caught up in something bigger than themselves.  They might have heard something from other people and decided to join the cause. They might have gotten swept up in something they didn’t fully understand and gained power. Something might be so ingrained in them that they can’t see your protagonist’s point of view. A character can be susceptible to what everyone else is thinking, so conformity might be a factor that turns them into the antagonist.

Desperation

If someone is in a desperate situation, this will definitely shape their behavior. Consider the idea that your antagonist is just as desperate as your protagonist. They need to succeed. If they don’t, maybe something horrible might happen to them. A villain doesn’t always do things just because they want to stand in the way of the protagonist. They’re not just simply evil. There’s always a reason behind their actions and desperation might be one of them.

Remember, your antagonist isn’t always the bad person; they’re just someone who doesn’t want to see your protagonist to succeed. Their ideals clash and they believe different things. You should develop your antagonist just as much as your develop your protagonist. Explaining why they’re doing the things they’re doing will help your readers understand what’s happening.

-Kris Noel

antagonist antagonists character character types villains villain
writeworld-blog thecharactercomma

Top Ten Things That Are Not Impressive For Action Characters

readingwithavengeance

  1. Sticking the landing . All this does is jack up joints. Collapse and roll. Hit the ground with the largest surface area possible.
  2. Headshots . You sound like bragging gamers.
  3. “One shot, one kill.” Same as above. Aim for center mass and unload until they stop moving.
  4. Disabling shots . Depending on the time period, you’re either consigning them to a lifetime of nerve damage and pain or a slow death from infection. Also, injured people can still fight back.
  5. Anything with a flip . Telegraphing your moves and taking several extra seconds to get it done just allows the other fighter time to block.
  6. Throwing people . Unless you’re literally trying to get some space for an escape or a ranged weapon, why did you throw them? It takes a ton of effort and now they’re all the way over there.
  7. Prolonged fights . Most brawls are over in seconds. Seconds. Competition fights last longer because there are safety limits and controls in place.
  8. Ignoring backup . Congratulations on your ‘does not play well with others’ sticker.
  9. Overly complicated weapons . Different weapons were developed to take advantage of specific conditions, be they environmental, tactical, or weaknesses in your opponent’s situation. Picking the wrong one because it looks cooler just puts you at a steep disadvantage.
  10. Basically anything overcomplicated . Climbing in top floor windows when you could walk in the service entrance. Fighting through twelve guards when you could poison someone’s dinner. Training in eight martial arts styles when a pillow over the face will get them just as dead. It’s not really that impressive to make more work for yourself.
Source: readingwithavengeance
action action scene fight scene action characters action character genre writing tips writing advice inspiration resources realism
libraryjournal

1) What drove you to create this programme?

I’ve always been a fan of fantasy, so the programme could be described as the fulfillment of a lifelong dream. I’ve taught an undergraduate course in fantasy since about 2006 (it’s called ‘The Fantastic History of the Twentieth Century’, and it recruits so well that we have to cap it every year). I also supervise undergraduate dissertations on fantasy, and in recent years the number of fantasy-themed dissertations has increased beyond all precedent. A good proportion of my doctoral students, too, have worked in the field. All these developments convinced me that a Masters in Fantasy would attract students. And when I did some research and found out that there is no other such course in the world (though I would be happy to be disabused of this notion – there’s plenty of room for more!), I knew the moment had come to set one up. I should add that I’m tremendously lucky to work at a university that supports the idea of teaching fantasy, both at undergraduate and postgraduate level. I know from experience how rare it is to get the chance to work on fantasy in higher education, and it’s to the eternal credit of the University of Glasgow that they didn’t consider the award of a ‘Masters in Fantasy’ too embarrassing and dismiss it out of hand.


Now you can get a Master’s degree  in Fantasy.

Source: wherethedogstarrages.wordpress.com
fantasy master's degree University of Glasgow Robert Maslan
nimblesnotebook-blog
“grffnclarke said:
Do you have any tips/sources on inventing (card, sports) games? I’m currently working on a high fantasy novel and I planned to have a game to be a huge part of my main conflict in the story but I don’t really know where to start or...
grffnclarke
said:

Do you have any tips/sources on inventing (card, sports) games? I’m currently working on a high fantasy novel and I planned to have a game to be a huge part of my main conflict in the story but I don’t really know where to start or what is important to consider when coming up with such a game. 

Prior to creating your game, the first thing you should ask yourself is what you need. Do you need your character to gamble and lose? Do you need a way for your character to get hurt? Do they need to find something on a field? Do you need to demonstrate a certain weapon or type of magic? These will determine the following:

  1. Type of Game
  2. Your World
  3. Objective
  4. Players
  5. Equipment
  6. Rules
  7. Other

Keep reading

worldbuilding world building considerations games sports
legit-writing-tips

Slang Resources

writing resources slang will update as I find stuff
paigereiring

Trope of the Week: Technology is Evil

“durr hburr technology is bad fire is scary and thomas edison was a witch”

A touching quote by anonymous. In science-fiction and horror especially, technology is treated as the root of all evil. It is through the vein-like wires that Satan’s evil seeps through and devours all mortal souls. “Today, we’re simultaneously more connected and more alone than every before,” says the Facebook philosopher. Sometimes technology is described as a “necessary evil,” something we require for our continued survival, but it’s our great hubris that comes with developing technology that ends up being our downfall. So of course in fiction, many a protagonist has been warped, maimed, slain, or otherwise harmed by the sins that are our electronics.

WARNING: Spoilers for Avengers: Age of Ultron

Why this can be bad: There’s an element of truth to the fear people have of technology. Our teenagers “overindulge” on screens, and some say that social media is “sabotaging real communication.” When you add issues about the surveillance state and artificial intelligence, technology can look like a real boon to society. When addressing these issues in fiction, a lot of authors choose to go hard on the evil route, suggesting that anything that came into being after the refrigerator is a source of evil and must be destroyed. The idea of “going back to our roots” comes up a lot. However, these writers tend to exaggerate the technological climate and ignore a lot of the really good things that tech can do: learn any bit of knowledge you want with a Google search, talk to someone from another country, get news on protests happening half a world away. While technology may take away from “the moment” of a special situation, it can also be used in other contexts to keep in touch with friends, educate yourself, and find new life experiences.

How you can fix it: If you’ll be writing about some kind of evil technological entity, be sure to show a good aspect of it as well. Age of Ultron is a great example. Arguably, Ultron is evil and wants to destroy all human life. But Jarvis-turned-Vision is the result of similar AI, and he acts as a shining force in the Avengers to the point that he can lift Thor’s hammer – which is only able to be lifted by those who are “worthy.” In this way, Vision acts as a foil to Ultron, and they bring out the best and the worst in each other. The idea of a foil does not have to be limited to characters, however. If your story concerns a surveillance state watching and dictating its people’s every move, you can also provide examples of how that technology is turned against itself and used for good. Little Brother by Cory Doctorow is a perfect example of how this can be done. Fight fire with fire, like they say.

Bottom Line: Create a foil for your technology to better encapsulate it.

plot tropes writing tips writing help writing advice tropes
fuckyeahcharacterdevelopment writeworld-blog
aquestionofcharacter:
“ isitorderorisitchaos:
“ quinnedleson:
“ Writing a historical novel means knowing how far they can travel on a horse, This is good info right here.
”
antique-symbolism
”
But how long does it take on a dragon?
”
I double checked...
quinnedleson

Writing a historical novel means knowing how far they can travel on a horse, This is good info right here.

(via Pinterest)

isitorderorisitchaos

antique-symbolism

aquestionofcharacter

But how long does it take on a dragon?

fuckyeahcharacterdevelopment

I double checked the maximum horse speeds, and while doing 100 miles in a day is totally possible for fit endurance horses and endurance riders, 40mph is a flat sprint, and a horse and rider just can’t maintain that for more than a couple miles. (What I’m saying is; 100 miles is doable and 40mph is doable, but trying to do a hundred miles at that speed would kill the horse and/or rider). 

-Evvy 

Source: pinterest.com
transport
drst weirdlet
jutsu-goddess

renamonkalou:

The family home of architect Sami Angawi, Jeddah, Saudi Arabia.


Holy shit….

madgastronomer

Real life solarpunk.

madgastronomer

I just read the links, and omg this is even better.

So I looked at it and knew it was using the open courtyard and the pools and fountains to do a lot of the work of cooling the house, but it’s also got drip irrigation for all of those plants (which adds more moisture to the air and also helps cool it in addition to being an effective and efficient way of watering the plants), it’s got a roof garden and other eco-conscious stuff. It combines modern construction techniques with classic Arabic art and architecture.

And his home is a cultural center.

He holds lectures, concerts and salons in his home, with guests and speakers from around the world. He’s founded multiple institutions to preserve Islamic history and architecture. He’s an activist against the extremist factions he says are trying to hijack Islam.

His home is going to be part of an international institute offering degrees in Islamic history and science, as his legacy, housing a collection of over one hundred thousands of his photos, drawings and writings about Islam and the holy cities of Mecca and Medina.

This is serious real-life Islamic solarpunk for real.

Tumblr likes the idea of solarpunk, even if there’s not a real body of work about it yet. Well, we’re missing that people are already doing this for real, and have been for a long time.

I am not generally an architecture fan. It’s nice and all, but it doesn’t do a lot for me, especially modern American stuff. But I am totally bowled over by this and must now go look at everything he’s ever designed.

drst

Woah.

Next time someone is writing a fantasy AU let’s skip the “make everything sound like Tolkein and look like Northern Europe” and use this in its place, please. This is stunning.

Source: renamonkalou
nownovel
New Post has been published on http://www.nownovel.com/blog/choosing-the-central-conflict-your-novel-infographic/
“Choosing the central conflict of your novel: Infographic
Remember our post about the six major conflicts that can be used when you...

New Post has been published on http://www.nownovel.com/blog/choosing-the-central-conflict-your-novel-infographic/

Choosing the central conflict of your novel: Infographic

image

Remember our post about the six major conflicts that can be used when you write your novel? It’s now an infographic. Click the image below for full-size viewing and pin it or share it on Twitter or your other favourite social platform. Click image to view full size If you like this …

Modern-day novel writing Novel writing tips Writing advice